S1
Introduction Course
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Computing
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Dept

3. Bouncing the Ball

In this lesson you will use simple code that will make a ball bounce to the edge of the stage and back again

 

To achieve this we will be using the following block of code.

Moves sprite in opposite direction when it touches the edge of the stage.

 

What you have to do!

  1. Watch the 3. Bouncing the Ball.
  2. Mark Off Exercise 3 in your Progress Grids.

 

Continue to Exercise 4: Changing Faces


This space is available to display work: so come on, get links to your games posted here!

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